000 09031cam a2200589 i 4500
001 18136992
003 KPTM
005 20201201080410.0
008 140502s2015 caua b 001 0 eng
010 _a 2014939880
015 _aGBB4B9746
_2bnb
016 7 _a016913142
_2Uk
020 _a9781446280737 (hbk)
020 _a144628073X (hbk)
020 _a9781446280744 (pbk)
020 _a1446280748 (pbk)
020 _z9781473910683 (ebook)
024 8 _a40024486868
035 _a(OCoLC)ocn902814158
040 _aAU@
_beng
_erda
_cAU@
_dOCLCO
_dYDXCP
_dUKMGB
_dMUU
_dDLC
042 _alccopycat
050 0 0 _aHF5415.1265
_b.D343 2015
082 0 4 _a658.872
_223
100 1 _aDahl, Stephan,
_eauthor.
245 1 0 _aSocial media marketing :
_btheories & applications /
_cStephan Dahl.
264 1 _aThousand Oaks ;
_bSAGE,
_c2015.
300 _axi, 268 pages :
_billustrations ;
_c24 cm.
336 _atext
_btxt
_2rdacontent
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references and index.
505 0 _apt. 1. UNDERSTANDING ACTORS IN SOCIAL MEDIA MARKETING -- 1. Consumer Tribes And Communities -- Chapter Overview -- Learning Outcomes -- Towards Tribal Consumption -- The 'Usefulness' of Social Media -- Consumption in Context: From Exchange to Experience -- ThinkBox: Symbolic Consumption -- The Social Context: Subcultures and Tribes -- The Emerging Importance of Subcultures -- From Subcultures and Neo-tribes to the Tribal Mainstream -- Tribes or Brand Communities -- ThinkBox: Tribal Consumers -- Tribal Consumers and Traditional Marketing Concepts -- Summary -- Research Directions -- Research Highlight: Netnography -- Case Study: The Locker Room -- Further Reading -- References -- 2. Users And Co-Creation Of Value -- Chapter Overview -- Learning Outcomes -- Control and Co-creation of Value -- Control -- Co-creation -- Experience Economy -- Co-creation Concept -- Think Box: Service or Product? -- Value -- ThinkBox: Value -- Creating Value --
505 0 _aConsumer Roles -- Commercial Co-creation -- ThinkBox: Co-Creation -- Anti-consumption -- Critiques of Co-creation -- ThinkBox: Criticisms -- Co-creation and Traditional Marketing -- Summary -- Research Directions -- Research Highlight: Value Co-creation in an Online Brand Community -- Case Study: Volkswagen China -- Further Reading -- References -- 3. Brand And Anthropomorphic Marketing -- Chapter Overview -- Learning Outcomes -- Anthropomorphic Marketing -- From Hard Sell to Brand Personality and Brand Relationships -- Anthropomorphism in Marketing -- Definition of Anthropomorphic Marketing -- ThinkBox: Anthropomorphic Marketing -- Persuasiveness of Anthropomorphic Marketing -- Theoretical Explanations -- ThinkBox: Peripheral vs. Central Processing -- ThinkBox: Cultivation Theory -- Anthropomorphism in Social Media -- Criticism -- Summary -- Research Directions -- Research Highlight: My Friend Bud -- Case Study: 3's Dancing Pony -- Further Reading --
505 0 _aReferences -- pt. 2. UNDERSTANDING PLATFORMS IN SOCIAL MEDIA MARKETING -- 4. Traditional Social Media Platforms -- Chapter Overview -- Learning Outcomes -- Traditional Social Media -- Early 'Social Media': BBS, Usenet, Forums -- The Creation of the 'Social Web' and Web 2.0 -- ThinkBox: Web 1.0 Thinking vs Web 2.0 Thinking -- Theoretical Underpinnings -- ThinkBox: Social Contagion -- ThinkBox: Uses and Gratifications -- Summary -- Research Directions -- Research Highlight: Facing Facebook: Impression Management Strategies in Company-Consumer Interactions -- Case Study: Curators of Sweden -- Further Reading -- References -- 5. Gaming And Hybrid Platforms -- Chapter Overview -- Learning Outcomes -- Gaming and Hybrid Platforms -- Early Video Games -- From MUD to Second Life and Virtual Worlds -- ThinkBox: Hyperreality and Virtual Worlds -- In-game Advertising and Advergaming -- ThinkBox: Advergames -- Theoretical Models -- ThinkBox: Social Cognitive Learning --
505 0 _aThinkBox: L4MP and Flow -- Gamification -- ThinkBox: Gamification -- Summary -- Research Directions -- Research Highlight: Hyperreality -- Case Study: Doritos' iD3 Brand-building Game -- Further Reading -- References -- 6. Mobile And Location-Based Platforms -- Chapter Overview -- Learning Outcomes -- Mobile and Location-based Platforms -- ThinkBox: Mobile Social Media -- The Development of the Mobile Phone -- Mobile Computing -- Smart Phones -- Location-based and Other Enhanced Services -- Theoretical Considerations -- ThinkBox: Irritation vs. Usefulness -- Summary -- Research Directions -- Research Highlight: Mobile Gamification -- Case Study: American Express Sync -- Further Reading -- References -- pt. 3. UNDERSTANDING CONTENT IN SOCIAL MEDIA MARKETING -- 7. Persuasiveness -- Chapter Overview -- Learning Outcomes -- Social Media Persuasiveness -- Elaboration Likelihood Model -- Heuristic-Systematic Model -- Integrated Model of Persuasion --
505 0 _aThinkBox: ELM, HSM and the Integrated Model -- Other Factors Influencing Persuasion -- Persuasion Knowledge -- Online Persuasion Theories -- Functional Triad -- 7S -- ThinkBox: Functional Triad and 7S -- Positive Factors Influencing Persuasion -- Credibility -- Perceived Similarity -- Parasocial Relationships -- Summary -- Research Directions -- Research Highlight: Brand Image -- Case Study: M&M's® Brand: Find Red Promotion -- Further Reading -- References -- 8. Engagement -- Chapter Overview -- Learning Outcomes -- Engagement -- Definition of Engagement -- ThinkBox: Defining Engagement -- Attitude--Behaviour Gap -- Timing of Social Media Engagement -- ThinkBox: Timing of Engagement -- Types of Engagement -- Emotional Engagement -- Behavioural Engagement -- Engagement Outside the Brand Sphere -- ThinkBox: Types of Engagement -- Mere Virtual Presence -- Negative Engagement and Culture Jamming -- Reactance Theory -- ThinkBox: Reactance -- Summary --
505 0 _aResearch Directions -- Research Highlight: Engagement -- Case Study: World Humanitarian Day: I Was Here (2012) -- Further Reading -- References -- 9. Electronic Word Of Mouth (Ewom) -- Chapter Overview -- Learning Outcomes -- Word Of Mouth -- Definition of WOM -- Types of eWOM -- Associated Terminology -- ThinkBox: WOM, Viral and Buzz -- Effectiveness of WOM -- Two-Step Flow Theory -- Social Network Theory -- ThinkBox: Tie Strength -- Tie Strength -- Evaluation of Credibility of WOM Messages -- Motivators of WOM and eWOM -- ThinkBox: Motivators -- Valence and Volume -- Summary -- Research Directions -- Research Highlight: WOM and Loyalty -- Case Study: Shout Out Louds: Blue Ice -- Further Reading -- References -- pt. 4. UNDERSTANDING CONTEXT IN SOCIAL MEDIA MARKETING -- 10. Measurement, Metrics And Analytics -- Chapter Overview -- Learning Outcomes -- Measuring Social Media -- ThinkBox: Measurement Basics -- Stages of Social Media Measurement Planning --
505 0 _aFrequently Used Measuring Tools -- ThinkBox: Metrics -- Comparison to Traditional Websites -- Comparisons to Traditional Media -- Media Usage: Public vs. Private -- ThinkBox: Social Desirability Bias -- Message content: Information vs. Linking Value -- Summary -- Research Directions -- Research Highlight: Measurements -- Case Study: Predicting the Elections: Singapore -- Further Reading -- References -- 11. Cross-Cultural Aspects And Implications -- Chapter Overview -- Learning Outcomes -- Cross-cultural Aspects of Social Media -- Differences in SM Usage -- ThinkBox: Social Media Usage -- Cultural factors in Social Media Adoption -- ThinkBox: Agentic vs. Communal Friendship -- Reaction to Social Media -- ThinkBox: Anchoring -- Reflection of Cultural Values -- ThinkBox: Cultural Differences -- Summary -- Research Directions -- Research Highlight: Culture -- Case Study: Amnesty International: Trial By Timeline -- Further Reading -- References --
505 0 _a12. Privacy, Ethical And Legal Issues -- Chapter Overview -- Learning Outcomes -- Privacy, Ethical and Legal Issues -- Privacy -- ThinkBox: Social Capital -- Data Protection -- Legal and Ethical -- Legal Frameworks/Self-regulation -- ThinkBox: Regulation -- Ethical Frameworks -- Children and Games -- Alcohol Promotion -- ThinkBox: Ethical vs. Legal -- Summary -- Research Directions -- Research Highlight: Advergames -- Case Study: Snickers #SponsoredTweets -- Further Reading -- References -- 13. Afterword: Where Next For Social Media Marketing?.
530 _aAlso issued online.
650 0 _aInternet marketing.
650 0 _aSocial media.
650 0 _aInternet marketing
_xSocial aspects.
776 0 8 _iebook version
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906 _a7
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